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Playing Board Games Alone is Now Possible

Board game is called is a great tool for social interaction. After the Shihlin based, these games can teach and communication is to create lasting relationships important skills a necessary part. Unfortunately, this is not always who cherish time alone, rather than with a group of players who are introverted work. However, now you can play board games alone, as this article explains.


Choose solo car racing games

Friday's game ExperienceIs have board games, catering to game loner? Obviously, this need has been addressed several times, because there are more and more gamers are looking for a single person board games. There are more than 4000 fans of the board game (BGG) 1- players association, who makes the game alone is a way of life. We have a great board game can be played alone, including Friday Magic Knight, Imperial settlers and many co-op game play solo host. Many of these board and card games are sold online, such as Amazon.

mobile game

Classic board games champions now have their own mobile applications to meet the growing number of mobile gamers, such as general monopoly, clues and games. These games are not as good as other mobile graphics-intensive titles, so they run in almost all types of devices (low range to premiums) are more easily accessible.

However, there is little difference between specifications and smartphones, because budget-friendly devices are now almost the same impressive specifications for the more expensive. For example, the Galaxy J5, it is classified as a mid-range by O2 function display with a 5-inch Super AMOLED, when the 2600 mA battery, quad-core processor, 128GB memory, and super-fast LTE connection. All of these functions require gamers to ensure a seamless gaming experience, even if it means playing alone on a mobile device.

Mobile Games

Via web browser game

There are a lot of graphics-intensive  games reviews , you need a more powerful platform to run them. While iOS and Android smartphones can accommodate some form of online play, the other is entitled only to PC and laptop web browser, especially designed for multiplayer mode online services compatible. Many online multiplayer service is ideal for board game fans, the game list of 87 games as Yucata.de, Boiteajeux and board games arena incidental. The latter comes with a "real-time" play option, so it is like to play in real life. Virtual table games are also available, such as desktop simulators and Tabletopia, both from Kickstarter cheering Web application services.

The best way to end of the day, even if all these options board game fanatics to enjoy the fun of these games is by playing with real people. Although the application can be a fun way to relax in your free time, they do not provide the social interaction, the real fun comes with increased multi-player board game.

If you like your own playing board review games, let us know what is your favorite in our comments section below.
Thứ Sáu, 17 tháng 6, 2016

One Piece: Burning Blood Review

One Piece: Burning Blood is an unremarkable adaptation of one of the franchise’s most popular story arcs, and may not even appeal to diehard One Piece fans.
When working with original IP, developer Spike Chunsoft tends to do quality work that earns strong reviews in the industry, like with its Zero Escape and Danganronpa franchises. Unfortunately, when the studio works on licensed properties, it tends to stumble, and that pattern holds true for its latest licensed effort, One Piece: Burning Blood.
One Piece: Burning Blood Review

One Piece: Burning Blood Review

One Piece: Burning Blood is a 3D arena fighter in which players battle by using a variety of characters from the anime/manga series One Piece. And if one has to be told what One Piece: Burning Blood is based on, chances are the game isn’t for them, as it would make almost no sense to anyone unfamiliar with the franchise.
This approach means that those that watch One Piece may have fun controlling some of their favorite characters from the anime, but fighting game fans that don’t know a Devil Fruit from the Going Merry will be lost. This is because the developers decided to have One Piece: Burning Blood set during a story arc that occurs hundreds of episodes into the anime, and the game itself offers little explanation as to who the characters are, what their motivations are, or what is really even going on.
One Piece: Burning Blood Review - Blackbeard and Whitebeard
The story arc that One Piece: Burning Blood adapts is the fan-favorite Marineford arc, itself a part of the Paramount War saga. The Marineford arc details the attempt by main protagonist and pirate Monkey D. Luffy to save his brother, Ace, from being executed by the marines. Overall, this is a mere sliver of One Piece‘s story, with very limited scope, and as a result, players can expect to fight the same opponents in the same arenas for most of the story mode.
The game’s story mode has other problems as well. For the most part, it’s a breezy affair, with many opponents that can be defeated by spamming the same attacks over and over, but there are instances where the game suffers from sudden difficulty spikes. These difficulty spikes are caused by certain characters that are simply overpowered, which is a problem that is apparent in all of One Piece: Burning Blood‘s game modes.
Other fighting games like Street Fighter V have done betas in order to have some semblance of balance before launch, but it’s clear that not a lot of effort went into making One Piece: Burning Blood a balanced experience. There are some fighters that are just far better than others, and going against them in any of the game modes can be a pain. The special attacks of Luffy, for example, are downright ridiculous, and can be easily abused in the various game modes. Granted, having major differences in ability between characters is true to the source material, but it’s not necessarily the best approach when developing a competitive fighting game.
One Piece: Burning Blood Review - Angry Luffy
Due to the unbalanced characters, playing One Piece: Burning Blood online can be a frustrating affair. Having said that, the game at least has a lively community in its early days, which makes getting into ranked and player matches easy. Furthermore, the game also manages to capture the look of battles from the anime, so even while losing, diehard One Piece fans may still be able to have fun marveling at the visuals.
Even the gorgeous visuals created by developer Spike Chunsoft can’t save One Piece: Burning Blood from its biggest flaw, however: most of the time, the game seems dull, with players spending the majority of fights just trying to get close enough to actually land an attack. Sometimes players may even feel reluctant to hit their opponents with more powerful attacks, just to avoid having to chase after them once they’ve been sent flying across the arena. While smaller arenas would have meant less room for flashy over-the-top attacks, they would have kept the fighting more intimate, and players constantly engaged in the action.
This flaw and its others make One Piece: Burning Blood from Spike Chunsoft and publisher Bandai Namco somewhat difficult to recommend even to those that are huge fans of the anime. While it’s neat to relive one of the stronger stretches of story from the source material, the core fighting game review is marred by an unbalanced roster, and too much time is spent chasing opponents around the arenas. Even so, some dedicated One Piece enthusiasts may still find the game worth checking out, if only because there is a general lack of localized One Piece games available – a problem that other popular anime series don’t seem to have. In the meantime, those that have little knowledge about the adventures of the Straw Hat Pirate crew will probably struggle to stay interested in One Piece: Burning Blood.
Trailer
One Piece: Burning Blood is available for PS4, PS Vita, and Xbox One, with a PC release coming soon. Game Rant was provided an Xbox One code for this review.
Thứ Ba, 7 tháng 6, 2016

Don't have a Facebook account? Its advertising cookies are still following you

Facebook will begin tracking people without Facebook accounts across the web as the social media giant expands its advertising empire.
The company’s advertising network plans to install pieces of code known as “cookies” on internet user’s browsers, even if they do not have Facebook accounts, it has announced.
Cookies monitor the websites that internet browsers visit and are used to target adverts at users. For example, after looking for furniture online you may see an IKEA advert on another page.
Facebook Audience Network, which allows other websites to target their adverts using the company’s treasure trove of data, has previously only done so for people logged in to Facebook, and uses both cookies and data about activity on the social network itself.
On Friday the company said that it would begin to use cookies to track those without accounts.
The technique is similar to those used by Google AdWords and other online ad platforms, and represent an extension of Facebook’s ambitions to become an advertising giant beyond its own social network.
Users will be able to turn off tracking using a button on the side of adverts, and Facebook says it has strong standards that prohibit the most intrusive and annoying ads.
Browsers who visit Facebook in the European Union, where websites must inform users about using cookies, will receive a new banner message to reflect the changes.

How the new cookie message appears
“We've designed these updates so that we continue to comply with EU law. In particular, we reflected feedback from people who use Facebook, including a variety of privacy experts across Europe, about improving our cookies policy and obtaining informed consent from people,” Facebook’s deputy chief privacy officer Stephen Deadman said.
Charlotte Holloway, associate director of policy at techUK said: "Today’s banner changes from Facebook should be seen against the wider backdrop of tech companies working hard to ensure consumers have greater transparency and choice when navigating the online world.
"It’s good to see this approach which follows the best practice examples set out by data protection authorities and other companies who offer online advertising across Europe.”
Thứ Hai, 30 tháng 5, 2016

Beware public mobile charging points - your phone can be hacked in minutes

Your smartphone can be easily hacked easily if you plug it in to charge via USB at a public place like an airport, cafe or on public transport.
Researchers at security firm Kaspersky Labs found that they could install a third-party application, like a virus, onto the phone via its USB cable connection to a computer. It took them under three minutes.

They also found that the Android and iOS phones tested leaked a host of private data to the computer they were connected to whilst charging, including the device name, device manufacturer, device type, serial number and even a list of files.
It's well known that public Wi-Fi connections are a security risk, as this iPhone-crashing bug showed, but USB connections to PCs are also a major vulnerability.  This idea was proposed by hackers as a theory in 2014 but never proven. This new research shows this vulnerability is still open.  
"The security risks here are obvious: if you’re a regular user, you can be tracked through your device IDs; your phone could be silently packed with anything from adware to ransomware. And, if you’re a decision-maker in a big company, you could easily become the target of professional hackers," said Alexey Komarov, researcher at Kaspersky Lab.
"And you don’t even have to be highly-skilled in order to perform such attacks, all the information you need can easily be found on the Internet."
Hackers have already exploited this connection: in 2013, Italian hackers known as "The Hacking Team" were able to infect a phone with malware through a computer connection.
They plotted the attack based on the device model of the victim, which the hackers managed to get through the USB-connected computer. "That would not have been as easy to achieve if smartphones did not automatically exchange data with a PC upon connecting to the USB port," Kaspersky Labs said.

How to protect yourself

  1. Only plug your phone into trusted computers, using trusted USB cables
  2. Protect your mobile phone with a password, or with another method such as fingerprint recognition, and don’t unlock it while charging.
  3. Use encrypted apps like WhatsApp and iMessage to communicate
  4. Antiviruses can be a bore, but they help to detect malware even if a “charging” vulnerability is used.
  5. Update your mobile operating system to the most recent version, as that will have the most up-to-date bug fixes. 

ALIENATION REVIEW

Housemarque’s efforts to keep the twin-stick shooter alive and spin-firing in the 21st century provide some of the best arcade thrills on PSN. Super Stardust HD chews up time like a starving rottweiler and Dead Nation makes slaughtering zombies feel fresh (well, fresher than the corpses you’re retiring, at least). Alienation may share similarities with previous games, but their latest offering channels XCOM and Destiny, adding levelling and looting with mostly positive results.

It takes place on an Earth colonized by Roswell’s most infamous inhabitants, placing you in the metallic boots of one of three super soldiers ready to rid the world of Xeno scoundrels. There’s the medic-in-all-but-name Bio-Specialist, the semi-stealthy Saboteur and the pie-and-mash Tank, who, as the name implies, is the slow but solid class. They’re diverse enough to really pick a favourite and stick with them - for me, you can’t beat the Saboteur’s combo of temporary invisibility and laser guided missle strikes.


You’ll want to get them onto the killing fields as soon as possible to see how tangible the world is. It looks stunning for a top-down shooter. In Alaska, snow flakes constantly drift across the screen and your tiny hero leaves footprints where he runs. These engrossing details are expertly combined with great particle effects - explosions that spread across the screen, and sparks which dance away from bullet impacts. The level of graphical fidelity makes up for the uninspiring art style. It’s a standard hodge-podge of XCOM extraterrestrial types (oh look, scuttling bug creatures!) and apocalypse tropes. You’ll still coo when you watch an alien bodies flying towards the screen, though.    

Before each mission, the game dispenses some painfully corny exposition and dialogue (hats off to voice actor who managed to squeak out the Ed Wood-esque clanger “If you want to save your chromosomes, I suggest you get out of there”) before dropping you into a massive map. The simple quests are an excuse to start hurling aliens at you. It’s similar to spiritual predecessor Dead Nation, but much faster. Aiming is a breeze thanks to a blue laser which constantly shows which direction you’ll fire, and there’s a nice snap to pulling the trigger and watching E.T.’s angry cousins fall at your feet.



INVASIVE TREATMENT

There’s an intriguing PvP mode called Invasion, where you can jump into the game with random players and rain misery on their alien-thwarting attempts by blasting them to plasma pieces. There’s a reason I call it intriguing though - it’s another victim of the game not explaining its concepts well, as it’s unclear exactly how to invade other games. My team did get invaded once throughout our playthrough - we gave them a close encounter of the dead kind, but it was hardly memorable. If the PvP malarky isn’t for you, you can always disable it in the start menu.
Not that you’ll just be worrying about a couple of aliens, mind. The screen is usually teeming with hundreds of the blighters. Thankfully, the dash and melee combo reliably buys you valuable space, as well as adding a strategic edge to combat. You can dash into groups to knock them down, then mop them up or zing away from them, giving you enough room to keep the bullets flying. The speed and ferocity of how you deal with the otherwordly onslaught is typical of Housemarque. They completely nail the power balance - you’re into a killing machine one moment and alien scraps the next.

Add a few mates and the action becomes wonderfully chaotic - the screen resembles a Jackson Pollock original when your squad are bulldozing through alien hordes. Setting up games is tremendously easy, and online players can randomly drop into your games. On one occasion, I was one alien claw away from death, only to have a stranger join and scythe his way through the monsters attacking me. It’s a head-scratching decision why this is online-only, however, as it would be tense, pad-crushing, couch co-op gold.



What really keeps you barrelling through the missions is the promise of better weaponry. The grind for XP allows you to upgrade your active and passive abilities, as well as being the game’s main source of bragging rights at the end of a level. Looting is a huge addition, with various guns and grenades split across five categories, ranging from stock shooters to legendary weapons that can only be recovered from the battleground. The fun doesn’t stop there, though. Upgradable cores add extra damage or improved fire rates, with a spreadsheet’s worth of numbers explaining how efficient your new toy is. Chopping, changing and testing weapons is just as exciting as the initial buzz of finding them.

The problem is that the game never satisfyingly explains these systems. The first few hours involve tentatively fiddling in weapon menus, probing away to see how it all works. There are tips you can cycle through on the loading screen, but it’s not enough to explain the concept of your special attacks, let alone the concept of rerolling - the weapon stat system that involves you collecting and salvaging resources to randomly add effects to your gun. I was halfway through the story before I discovered on a loading screen that blowing up respawn beacons improves the loot you get at the end of missions - not great for a game that revolves around finding the best weapons possible.

That’s assuming you manage to drag yourself to the end of missions. Alienation is clearly designed to be enjoyed with online company, so gunning solo often results in death. The revive function is a multiplayer-only feature, and the level of experimentation that comes with combining different class abilities is the primary pleasure of the game. Housemarque is clearly steering players towards multiplayer - it’s just a shame that single players pay for that with an experience that feels less balanced.    



Reaching the end is merely the beginning though, as your first run-through is essentially an extended tutorial. You come out of the finale only to be told to do it all again, against harder enemies. This unlocks UFO keys for loot runs, and Ark keys for more PvP fights - both things which get very little explanation. It’s churlish to complain about having too much to do, but the lack of personality compared to the likes of Destiny or The Division means once the loot loses its appeal, there’s little to keep you grinding away through the same areas again and again.

As a weekend obsession, Alienation offers plenty of fun and enough depth to keep you firing away till the end of the story. Housemarque grafts a decent looting system onto their usual twin-stick template, and the rush of weapon-hunting with pals is easily worth your time and money. Once you get your bearings with it, you’ll be very happy to find these aliens invading your PS4.
Thứ Năm, 26 tháng 5, 2016

THE WITCHER 3: BLOOD AND WINE REVIEW

Have you ever wanted to get drunk with a vampire? The Witcher 3's Blood and Wine expansion gives you that opportunity, and lets you ask all the important questions. What's it like to die and come back? What's it like to live for centuries in a world that mostly wants you dead? How does the bat thing work? The brooding, complicated undead are just one aspect of an excellent add-on that every Witcher fan should play. 

Though you ostensibly play a monster hunter for hire, Geralt has a habit of getting sucked into local politics. Such is the case in Toussaint, the huge, gorgeous new region added by The Witcher 3's Blood and Wine expansion. You arrive on an invitation from the Duchess, who wants you to slay 'The Beast', a vicious creature that's targeting elite knights in her retinue. A twisting detective story follows as Geralt investigates the murder scenes, and begins to hack his way through a series of interlocking plots that, naturally, come to threaten the entire realm.

The Witcher 3 is at its best when dealing with small dramas—a haunted house, a local curse, a baron's broken marriage. Blood and Wine's central story weaves a series of local short stories into an escalating threat. The plot has superb pace and variety throughout. Geralt awkwardly picks his way through an artists' soiree, storms a castle or two and has a creepy, memorable encounter with a spotted wight. Vivid characterisation and some great voice work—particularly from Geralt's main ally—sells the world beautifully. 

The story takes roughly ten hours to finish if you slavishly blast through the missions in order, but sidequests are an essential part of The Witcher 3 experience, and there are many to enjoy in Toussaint. You can seek out grandmaster gear for multiple witcher schools, collect armour dyes, take on a number of monster hunts, join a tourney and compete in Gwent competitions to take on the expansion's new Skellige deck. Pursue these and you'll easily reach the advertised 30 hour play time. 



Early in the expansion, you get your own vineyard, which can be upgraded—slowly, and at great cost—to give you access to useful adventurer amenities, including a grindstone, an armour bench and an alchemy table. Once you've taken a particular opening quest you can start working towards the expansion's new mutations, which let you put ability points into powerful ability-modifiers. Depending on the one you choose to install, these can cause sign spells to land critical hits, blowing up Igni victims and freezing Aard victims. Other mutations improve Geralt's swordsmanship and make him more resilient.

The extra combat effects don't revolutionise the combat system, but mutations serve as a productive place to put your points as you move to level 40 and beyond. I found more worth in the new armour sets and the magical bonuses they confer. In a green flash I now absorb enemy life force with every killing blow thanks to a suave set of ancient black gear. I always found The Witcher 3's combat to be passable, with its large enemy health pools, stagger inducing enemy guard stances and sluggish spell switching, but Blood and Wine is the most fun I've had with it. There are some decent boss fights and the extra abilities Geralt has access to at high levels generate more interesting options. When you stagger bandits with Geralt's Aard wind blast, and follow up with his high-level spinning fast attack flurry, limbs literally start to fly. It's the best realisation of Geralt's superhuman style that the series has managed. 

Of course, if you've made it far enough into the main game to access Blood and Wine, you will already be familiar with the Witcher 3's combat, and the game's other quirks. Horse movement is still an issue. Roach still catches on scenery all the time and he has particular trouble with the narrow wood bridges that span Toussaint's brooks. Blood and Wine adds nothing to core game's suite of storytelling devices, either. Geralt's magic detective vision is still a major crutch, but these investigation sections are well shuffled into quests that use combat, conversation, cut scenes and exploration in measured doses. I'd only ask for a few more important choices across the campaign.

These devices may be familiar, but Toussaint itself lends this adventure a different flavour. It's a stunning, sun-drenched land of relative opulence. The Duchess' castle, and the azure-and-terracotta town of Beaclair at its foot, are a postcard-perfect centrepiece for the area. As you ride around Toussaint's outskirts, you can almost always see the shining white spires of the palace. The region's outskirts are rich with shimmering foliage, and the area's winding trails reliably offer stunning vistas, cleverly arranged by CD Projekt's environment artists. Yet, where required, the landscape can hide an ancient dungeon or a foggy graveyard, or the site of a bloody massacre. The blood and wine duality runs through both the plot and the design of the zone itself. In The Witcher universe glamourous appearances always come with a catch.

Frankly if one of these expansions came out every year I'd still be playing The Witcher 3 in 2020. However, this is a fine end. Fantasy RPGs like this offer us the chance to walk through the pages of pulp fantasy fiction, to stand opposite the witches, wizards and wights of those stories. Even if we can't form our own words, or ultimately greatly affect the stories they tell, the semblance is powerful enough. Even in its immutable, heavily cutscene-driven form, The Witcher 3: Blood and Wine is an accomplished piece of genre fiction with some characters I'll come to miss. Pour a goblet of the red stuff and join them, you won't be disappointed.

Homefront: The Revolution's credits remind players of its rough development

Players who have completed and sat through Homefront: The Revolution's end credits have found an interesting, personal message: "A Word from the Game Director." As spotted on Twitter, the note discusses the recently released title's long, difficult production.
"Homefront the revolution [sic] has been in development for just over [four] years and as some of you may be aware, the path has not always been a smooth one," wrote Hasit Zala, head of developer Dambuster Studios. "Several reboots, the original publisher going into liquidation, the development studio changing ownership ... I could go on."

Zala thanked the development team for sticking with the project despite the hardships. The sequel to 2011's HomefrontHomefront: The Revolution first originated at THQ and was announced following the first game's release. After the publisher declared bankruptcy in 2012, Crytek grabbed the rights to the series in 2013.
That same year, Deep Silver bought the franchise after owner Crytek closed its U.K. branch; Crytek U.K. had worked on the game since it was announced. Several members of that studio joined the U.K.-based Dambuster Studios, which was formed by publisher Deep Silver in 2014. That includes Zala, who was put in charge of Dambuster after leaving Crytek U.K., where he had led development on Homefront: The Revolution.
In total, Homefront: The Revolution changed hands three times and suffered a delaybefore finally coming out on PlayStation 4, Windows PC and Xbox One this week.
"To create a game of this size and complexity with a relatively small team is a remarkable achievement," Zala wrote. "For those that we lost along the way, I would like to thank you all for your contributions and you will find your names in the special thank you section."
Find out what we thought of the Homefront: The Revolution in our review, and take a look at some of the game's Easter eggs below.
Thứ Tư, 25 tháng 5, 2016

Homefront: The Revolution developer working on performance issues

Homefront: The Revolution hasn't fared well with critics and players at launch, partly due to performance problems such as a poor frame rates. The Revolution developer Deep Silver Dambuster Studios said today that it's not happy with the issues either, and is working to fix them.

Craig Turner, community manager at the studio, said in a forum post that "performance — particularly frame rate — is not currently where we want it to be, and we are working on additional patches to help address these issues and more."
 
While our reviewer had a smooth experience with The Revolution's Windows PC version, other players have been reporting awful frame rates on both PlayStation 4 and Xbox One. Eurogamer's Digital Foundry found that the performance drops as low as 15 frames per second, and said that although the Xbox One version runs better, "it's hard to recommend either console version wholeheartedly."
Dambuster did not offer a timeline for the fixes, but said that it has unlocked some items in The Revolution's co-op Resistance Mode. The studio is planning to deliver three new missions for Resistance Mode by the end of June, along with more missions afterward.
For more on Homefront: The Revolution, read our review.

Some guy has beaten Dark Souls 3's first boss using a dance pad

Beating Dark Souls games using unconventional tools is a popular sport on the internet. Folk have beaten early instalments of the series using drum and guitar controllers in the past, while the rest of us swear in admiration. Now YouTuber Rudeism has taken up the challenge in Dark Souls 3: he's decided to beat the game using dance pads, because why not.

The boss battle embedded below is the game's first, Iudex Gundyr, and according to the creator it "only took nearly 30 attempts". At that rate, I'd hate to guess how many attempts some of the game' later bosses will require. Given the feats we've seen achieved in the past, though, it's inevitable someone will do it eventually.

Thứ Hai, 23 tháng 5, 2016

10 Must-Have Windows Phone Apps

The top criticism of Microsoft's Windows Phone operating system has nothing to do with the OS itself, which people seem to like a lot—it led the other mobile OSes in our 2013 Readers Choice survey results by a good margin. The platform's significant increase in market share in the past year is also testament to this. No, instead, the number-one complaint about Windows Phone has been that it doesn't offer as deep an app selection as you find for Android and iPhone.
But that's changed a lot over the past few months, as A-level apps make their way onto the newest major mobile platform—recent examples include the red hot Vineapp, along with the square imaging staple, Instagram. For me, a bigger problem is that the Windows Phone versions of big apps like Words with Friends don't offer the full feature set found on the other platforms. That's largely a factor of the OS being newer than iOS and Android, and developers are more concerned about getting a version 1 of their app in the Windows Store than including every little feature.

Now, it's perfectly feasible to engage in all of the typical mobile activities on Microsoft's platform—gaming, texting, photo sharing, watching video—you name it, using any of more than 200,000 apps in the Windows Phone store. Of course, another ace in the hole for Windows Phone is what it comes preloaded with bona fide Microsoft Office$69.99 at Dell. Other extremely useful Windows Phone apps that come bundled with the OS by default go beyond the Office suite: You get well-designed email, news, photo, and music apps. And depending on your phone hardware maker, you're likely to get more—particularly with Nokia phones.
App set aside, there are actually good reasons to make the switch to Windows Phone. You may want the phone with the best camera available—the Nokia Lumia 1020$149.99 at Amazon, a sleek HTC 8XT$0.01 at Amazon, or want an affordable but powerful smart phone like the Samsung ATIV Odyssey .
To this distinguished hardware, the Windows Phone platform adds other advantages, too. One of my favorites is that you can install an app directly from the Windows Phone store website: Without even touching the phone, the app will be installed. Others include lock-screen notifications, informative live tiles on the home screen, family "rooms" for private communicating, and tap-to-send sharing that uses NFC technology.

Whatever your reason for choosing Windows Phone as your mobile operating system, you need to check out our top app picks here—they'll make you like your phone choice even more, and best of all: They're all free for the download
Thứ Sáu, 20 tháng 5, 2016

Gamehot newsletter (No. 12): Faster Memory PS4 Xbox One is about 40-50%

1. According to the developers from Sony, the next-gen console their significantly faster when compared to Xbox One.
PS4 vs Xbox One


Although Microsoft is working hard to close the gap by considering PS4 Xbox One, at the Game Edge magazine, faster memory PS4 40-50% compared to Xbox One, while the graphics chip ALU (Arithmetic Logic Unit) 50% faster than the hardware with similar functions. The developer of the PS4 word that their products have advantages over.
In a recent move by Microsoft, the company said it has upgraded the CPU speed from 1.6 GHz to Xbox One 1.75 GHz, indicating that Microsoft has realized the difference between the speed between the two devices.
2. The Open Beta of Battlefield 4 will be available on Xbox 360, PS3 and PC next month. Versions for next-gen machine also has scheduled launch date.
Battlefield 4

As reported by DICE, their shooter will release Open beta in the next 1/10. Earlier, the director of Battlefield 4 has revealed about those who have booked Battlefield 3 Premium, owns Medal of Honor: Warfighter or pre-ordered Battlefield 4 will receive a free beta.
Battlefield 4 will be released on old consoles and PC on 29/10.
EA also announced the release date versions for next-gen consoles of Madden NFL 25, FIFA 14 and Battlefield 4 are 21/11 19/11 in North America and Europe for the Xbox One, 12 / 11 in the US and in Europe for PS4 29/11.

3. GTA V Trailer introduces 'My Blaine County'

Rockstar has just launched a new advertising clip for Grand Theft Auto V to showcase images and sounds of Blaine Country. Clip includes some activities you can do here, such as skydiving, hunting, scenic terrain motorcycle, tattoo art for 1 or drink drunk ...
Grand Theft Auto V

4. Video DriveClub gameplay screen performances in night racing
Drive Club

Video's latest racing game from Evolution Studios PS4 shows the image of a night race with a resolution of 2080p. In the video, the player sitting behind the wheel of the Audi R8 V10 Plus running track winding around the mountains in Chile when the sky moving from vague twilight into darkness.


DriveClub game will be released together with the device PS4 console will arrive on the market next time.
Thứ Sáu, 13 tháng 5, 2016

Terrarium Game Land - discover paradise in the game

Terrarium Game Land - discover paradise in the game

Terrarium Land is one of the adventure game, it is very suitable for young people to explore the world prefer different challenges and overcome the full logic. When you join the game you will have to puzzle logic of predictions and liberate the world from evil creatures muck. In the game you will have the task of finding secret places, artifacts, awards and you can buy bombs and weapons from the bonus to be able to protect themselves and destroy the bizarre monster machines.
terrarium game land

Game land terrarium

To join the game you can not only play games, puzzle, action, but also quite beautiful out lands that are not easy to encounter in real life.
How to play the game Terrarium Land
How to play this game is quite simple, but you can only play single player can not follow the team to be. You will be the role of a robot controller. Your task in the game is to find and destroy other evil creatures, each kill you will get the gold coins as a reward, the money you can buy weapons and bombs start up restore order in this beautiful land.
3d game terrarium land


Some salient features noticeable in games
3 planets to explore your friends
There are different locations, environments and weather conditions of each place is completely different
The interaction between the characters and the environment
In different places, the residents that have different actions
There are several types of organisms are harmless, and also some species can purebred
In each a different planet, you have a different mission
Land Terraium game review
Plus point deserves attention in this game is very nice graphics plus a rich imagination context and living organisms, they made me always surprised and thrilled when the first game. The next major plus point is the content and the idea so much humanity and the message of environmental protection natural that I feel. As for the minus points as the game's system requirements are relatively high, if you intend to play this game, please refer to below in the configuration. The next point of the game except for this probably lies in the price of the games announced by the manufacturer is: 14,99usd


OS: Windows XP
Processor: Intel Core 2 Duo E4400 (2.0 GHz) / AMD
Athlon 64 4000+ (2.4 GHz)
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8600 GTS
DirectX: Version 9.0c
Storage: 2 GB of available space

10 best PS3 games of all time

The era of the next-gen console units can be reached with the transformation of technology and game manufacturers have had to adapt to new circumstances, but what the old console generation will never be forget. And yet, the PS3 and its time has given us the names of the greatest kind that almost difficult to overcome in the short term despite the technology has developed to nowhere. Here is a list of 10 best PS3 games of all time.

1. Game Ni no Kuni
Ni No Kumi - 10 best PS3 games of all time

Ni no Kuni is a marvelous game because there are so many things you can do and finish, all those things are very interesting. Signs of an excellent RPGs is that you never want to stop playing and Ni no Kuni is proud to participate in the elite group of the names of the genre. Ni No Kumi game simply give you a fascinating world that you can not imagine one day I would visit. Scenario games and imaginative monster system always makes you focus. Cute speech bubbles and humor in the game, combined with the attractive soundtrack that Ni no Kuni: Wrath of the White Witch became one of the exquisite treasures in the treasure RPG that you should not miss worry. The only problem you face is you probably will not want to finish your gaming circuit and the effect this is big trouble.
2. Game Metal Gear Solid 4
Metal Gear Solid 4-10 ps3 best games of all time


Probably do not need to say much about the shooter this peak. Metal Gear Solid 4: Guns of the Patriots is a name which, according to us, is one of the most amazing things that the gaming industry has ever created. It is also a perfect example for the combination of powerful storytelling ability and spectacular gameplay. It's hard to argue the opposite when talking about Metal Gear Solid 4 because everything in the game is designed reasonable enough and too hungry. There is no half-hearted or so down anywhere in this game.
3. Grand Theft Auto V game

Grand Theft Auto V - 10 best PS3 games of all time

A large part of the Grand Theft Auto Magic V is that you can explore every corner of the world, enjoy the amazing things in the map, wandering not knowing in advance what the destination or story will bring you to the same. Whether you are in a bank robbery or explore the wilderness, things always feel tight, refined and polished. World in the game is spectacular, the script is very amusing, great music and a combination of things very, very interesting.
You can see reviews Grand Theft Auto V here.
4. Game Assassin's Creed IV: Black Flag
Assassin's Creed IV Black Flags

Assassin's Creed IV: Black Flag is a brilliant and full of sequels smart, slick game highlights elements of freedom and fun while trying to avoid unnecessary footsteps of his predecessor - a session Assassin's Creed III, the ambitious but uneven. Ubisoft context golden era of pirates, which starting in 1715, to introduce an exciting journey.
You can see reviews game Assassin's Creed IV: Black Flag here.
5. Dark Souls Game
Dark Souls - 10 Best PS3 game of all time

Dark Souls is much improved than that of the Demon's Souls predecessor. In the game, players encounter a world that open extremely wide. The difference of Dark Souls world are seamlessly connected to each other, not separated into the individual level as in Demon's Souls. Time to finalize the campaign Dark Souls at the most basic level is estimated at 60 hours. The number of enemies in Dark Souls up to 100 species, unleash battle for gamers. If you are looking for a tight guillotine games with high difficulty level, this is an option almost impossible to ignore.
6. Game The last of us
The last of us ps3 or -10 game of all time

While the action game genre is gradually falling into the rut the appearance of The Last of Us is extremely impressive. Not only get a dozen awards at E3 2013 with the excellent reviews on both sites from the prestige, The last of us also make a lot of fans have surprised narrative art, deep gameplay and great with enough graphics on par with the best game is polished now. The last of us not only as one of the pinnacle of the action game genre but also the best action games because it is too great compared to what we've been waiting for ".
7. Game Journey
Journey 10 ps3 game best of all time

If you are looking for a game of removing all annoying gameplay is somewhat madness of modern times and a game contained within it is a world full of arts, the Journey is a PS3 game so . The adventures that you make in the Journey is ThatGameCompany put up an emotional beauty. Not only is it one of the best PS3 game, which undoubtedly is one of the best the game has ever created.
8. Game Portal 2
Portal 2-10 ps3 best games of all time

In the game Portal 2, Valve retain its classic model but adds to the fun part, the personality and the system makes Portal 2 puzzle becomes a tight game and focus, which is full of elements bi - comedy intertwined. Excellent dialogue system, had just funny depth with sound background is polished carefully is extremely important landmark in Portal 2, turn it into a flawless products in the gaming world.
9. Game Valkyria Chronicles
Valkyria Chronicles 10 ps3 best games of all time

Do not let a graphic style aesthetic appeal and full of dreams of Valkyria Chronicles fool you because this is a tactical role-playing games are very difficult to place it more in common than XCOM than typical Final Fantasy games. The story revolves around the young warrior in the era of World War 2, when they tried to protect a small country but its serene gameplay is really what makes the greatness of Valkyria Chronicles. This is a game that mix real-time strategy games and turn-based strategy game will give you hours of play requires intense focus, or will have to pay the price immediately. In graphical beauty and attractiveness of Valkyria Chronicles gameplay variations become an important game not only for today but even 10 years later.
10. Game PAPO & Yo

PAPO & Yo is a special game, because it has very high personal and sadness throughout. Basically, it tells the story of a boy and a monster, which has come in handy just can cause a greater dangers if it becomes crazy. PAPO & Yo based on actual experiences of people that make up this game with his alcoholic father. This is a game that is always ready to push you into the puzzle, but above all a story that stirs the hearts of players
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